It is a single player Leap Motion based game.


We managed to check out a Leap Motion and wanted to create a project to use it.

What it does:

It is a game where you attempt to catch balls thrown at your avatar in a virtual environment.

How we built it:

We built it using Leap Mption's plug-ins for Unity. After changing projects multiple times throughout the weekend, this is what we settled with.

Challenges we ran into:

We had a hard time choosing a project.

Accomplishments that we're proud of:

We are proud to have produced a fun, playable interaction with the Leap Motion system.

What we learned:

We learned how to rotate apples in pygame.

What's next:

Some sleep for us and a long, indefinite sleep for the project.

Built with:

Unity, Python, C#

Prizes we're going for:

Oculus Go (32 GB)

Raspberry Pi Arcade Gaming Kit

Team Members

Devendra Shivraj, Seth Penna, Mark Yamarone
View on Github