The player of the game is someone who is exhausted and overworked from finals week. Despite the player being "you" in choices made, you do not get the choice to unlike pokemon or classical literature because the player's apparitions of punny books stems from their exhaustion.


What inspired me to make this was to challenge myself to see how much I can push myself and the Twine program to the edge. I have never done something at this level for a short period of time with Twine. However, I pushed Twine too hard which resulted in the deletion of my code last night. However, manage to recover aspects of the original project!

What it does:

My project lets people explore the various ways to play it because there is no wrong way. It also has a nice book pun.

How we built it:

I built it with Twine an open source story board. Within the story board are lines of coding mainly stemming from CSS and HTML. There are some aspects of java as well.

Challenges we ran into:

My code got deleted so I had to start from scratch. But prior, I have faced various writer(coder's) blocks on how to tackle my code. For example I have thought a lot on how to tackle random number functions and if statements at the same time.

Accomplishments that we're proud of:

I am most proud of how hard I have pushed Twine as an engine. I could never imagine pushing pushing Twine that hard and at a short period of time.

What we learned:

I learned more about Twine's language as well as a little bit of CSS and Java script.

What's next:

I will try to work it back to its original concept in regards to the project. But for my next project, I would like to experiment with Python and/or AI.

Built with:

I built it wait mainly, HTML, CSS, Twine's language and a little Java script.

Prizes we're going for:

Arteck HB030 Portable Keyboard

Misfit Shine 2

Call of Duty: Black OPS 4 (XBOX ONE)

Team Members

Eliana Lopez
View on Github